Key links to finally learning iOS development

If you haven’t picked up any iOS development skills yet, now is the time. It’s never been easier. Below are my reasons to finally take the plunge (successfully), followed by some helpful links to help you learn to create your first app too.

Contrary to popular belief, I’ve never coded up an iOS app myself. My excuse? For one, hiring great iOS developers gave me more time to focus on building great teams and products for my startups.  In addition, Objective-C has a unique syntax and requires a deeper understanding of handling memory, which demanded even more learning time. Finally, there was an immense level of complexity involved in testing, certifying and delivering native iOS apps to market. As a matter of fact, those higher than normal learning curves inspired many startups (including a few that I launched) to focus on making developing apps easier.

Since I already had a strong web development background, I always found it easier to build prototypes for my ideas using the latest web-based, app-building, technologies. Year-after-year a new product claimed to have “the right stuff” needed to create an iOS app that felt fully native, without needing to learn to code directly in Objective-C. Year-after-year I found those claims to be more wishful thinking than reality. Although quicker to develop, those technologies always left the final product feeling hacky, unresponsive or limited, and, in order to go full steam ahead with a project, a fully native version would be necessary.

Earlier this year I took another shot at using a new piece of web tech to build out a mobile app idea I had. This time I learned Polymer 1.0. I loved it as a web framework, but my hopes that Google had managed to finally develop an SPA framework that translated into a smooth functioning mobile app was, yet again, overly optimistic.

It isn’t really the technology’s fault though. The rendering mechanisms for HTML/Web (et al.) just weren’t made to process smooth app-like features. It renders top to bottom, grabs all its assets remotely, makes a lot of inferences, is based on standards that try and work across an array of products made by a variety of companies, and manages general security measures that must be spread across every site. In the web world, the browser is the ad-hoc gatekeeper, and its fighting to keep up. The mission of a browser is critically different to that of apps: to allow a user to serendipitously browse a large breadth of sites in a single view, all the while protecting the user from exposure to malicious pages that are inherently sprinkled into a user’s browsing session. Native apps are different. Both the user and the developer have a strong working agreement between what the developer would like you to see and how the user would like to see it. With that level of trust the developer is able to confidently create an experience specifically tailored to the goal of the app and the interest of the user; the OS can focus on greasing the wheels.

…

Sorry, I digress. Point is, yet again I was disappointed in what the web (and web wrappers) could offer, and, almost as a yearly tradition, I took a stab at learning how to develop directly in iOS again. This time, I’m glad I did!

Maybe it was due to all the free time I had while on our year long trip, but I doubt it; it came rather easily this time around. No, I think the main contributor to my smooth transition is that Apple has done a stellar job incrementally improving the life of an iOS developer over the years. I think the real turn was the release of Swift in 2014. The language is a natural leap from other common languages, as compared to its Objective-C counterpart. Also, there is no longer a heavy requirement to understand how to manage an app’s memory and delegations. The other power ally in creating ease for iOS developers is XCode’s more powerful yet simplified environment, along with interactive interfaces like Storyboards, segues,  IB Designables and more. In addition, now that TestFlight is fully integrated with iTunes Connect and Xcode, testing an app on a device, releasing it to external testers, and pushing it to the App Store is only a few clicks worth of effort; fairly brainless really.

All this added up to a surprisingly easily made V1 of my very first fully native iOS app! Yay! This will be fun 😀

Links to Learning iOS

Here are some key links I bookmarked while learning Swift in Xcode 9.0, including: vides, Q&As on StackOverflow, and tutorials. I strongly recommend learning the language by working toward implementing an idea you want to bring to life. Not only does it give you an inherent direction in what needs to be learned, but it also helps you push through the tough parts of learning that would otherwise spell defeat. The app I built used APIs, JSON, CoreData, Table Views (for listing data), Audio, and more. Hope this list helps!

 

UI Table View Controller

Prototyping a Custom Cell

http://www.ioscreator.com/tutorials/prototype-cells-tableview-tutorial-ios8-swift

View at Medium.com

http://stackoverflow.com/questions/25541786/custom-uitableviewcell-from-nib-in-swift

Adding Animated Effects to iOS App Using UIKit Dynamics

http://www.appdesignvault.com/xcode-swift-tutorial-dribbble/

https://grokswift.com/uitableview-updates/

Async Calls

Search Bar

http://shrikar.com/swift-ios-tutorial-uisearchbar-and-uisearchbardelegate/

Storyboards Navigation and Segues

http://stackoverflow.com/questions/26207846/pass-data-through-segue

http://www.raywenderlich.com/113394/storyboards-tutorial-in-ios-9-part-2

Swift Swift: Programmatic Navigation View Controllers in Swift

http://stackoverflow.com/questions/12561735/what-are-unwind-segues-for-and-how-do-you-use-them

http://sree.cc/uncategorized/creating-add-target-for-a-uibutton-object-programmatically-in-xcode-6-using-swift-language

http://stackoverflow.com/questions/25167458/changing-navigation-title-programmatically

http://stackoverflow.com/questions/29218345/multiple-segues-to-the-same-view-controllerhttp://stackoverflow.com/questions/24584364/how-to-create-an-alert-in-a-subview-class-in-swift

Reusable Xibs

Core Data

https://www.andrewcbancroft.com/2015/02/18/core-data-cheat-sheet-for-swift-ios-developers/#querying

http://stackoverflow.com/questions/28754959/swift-how-to-filter-in-core-data

http://jamesonquave.com/blog/developing-ios-apps-using-swift-part-3-best-practices/

http://stackoverflow.com/questions/1108076/where-does-the-iphone-simulator-store-its-data/3495426#3495426

Network and Observers

http://stackoverflow.com/questions/24049020/nsnotificationcenter-addobserver-in-swift

http://stackoverflow.com/questions/25398664/check-for-internet-connection-availability-in-swift

https://www.andrewcbancroft.com/2015/03/17/basics-of-pull-to-refresh-for-swift-developers/

http://www.jackrabbitmobile.com/design/ios-custom-pull-to-refresh-control/

http://stackoverflow.com/questions/24466907/passing-optional-callback-into-swift-function

Gestures

http://www.raywenderlich.com/77974/making-a-gesture-driven-to-do-list-app-like-clear-in-swift-part-1

http://useyourloaf.com/blog/creating-gesture-recognizers-with-interface-builder.html

Designables

http://iphonedev.tv/blog/2014/12/15/create-an-ibdesignable-uiview-subclass-with-code-from-an-xib-file-in-xcode-6

Page View Controller (Pages on swipe control)

 

I <3 Polymer 1.0

One of my more recent pet projects has been to create a web-based application using Polymer 1.0, a web framework Google released at their I/O conference this past Spring.

In short, I don’t think I can ever go back to developing on the web without it. Not only do I strongly suggest everyone give Polymer 1.0 a try, but I implore new developers to learn web development by implementing it, and current dev teams to incorporate it into their product lifecycle – at the very least during their rapid prototyping stages.

Why is that? Good question!

For one, it is the first time I’ve ever used a web framework where the resulting code base feels legitimate, complete, and inherently organized; not a mesh of scripts and views that the original developer will need to walk other devs through to ramp them up.

For new devs, the clean, class based, object-oriented structure will help mature their web development habits. Even as an engineer with over 15+ years of development experience, I felt like using the framework improved my habits.

For product teams, the scoped modularity of the elements allow their group to quickly re-work layouts and functionality – on an element-by-element basis. You can inherit core elements and layouts, and test them individually as you assemble the project. Designers can perfect a single element’s look and feel even before the structure of the application is built. It makes for an excellent segway between mockup and final product.

What makes Polymer so Different?

1: It uses web components, shadow dom, and pure HTML/CSS to render templates.

2: Each element you create is packaged individually and contains: a tag based HTML layer, a scoped CSS layer, a JS layer and an import framework.

The web  world is made up of hacks

The truth is most (if not all) HTML/JS frameworks are made up of what could be described as a series of “hacks” that attempt to create a consistent end-product across all web browsers (and versions of browsers) out there.  These hacks are necessary due to the slow pace to which web standards evolve, and exacerbated by the fragmentation created by the popularity, and propriety, of those browsers.

A Polymer Breakdown

Shims and Polyfills

Shims and polyfills are hacks that transparently help protect a developer from the need to implement legacy or cross browser functionality. As the name describes, they fill in all the compatibility holes browsers leave behind.

Shadow DOM

You actually interact with the Shadow DOM all the time on the web without realizing it. When you use an HTML tag such as <video>  you are requesting an element to be rendered by the browser. That element is composed of many subelements you can’t see in the inspector, ergot “shadow dom”. These subelements, such as the ones composing the video tag for example, manipulate and manage each frame of your video content. By creating your own custom elements utilizing the shadow DOM you are able to encapsulate entire chunks of your application’s functionality into a single tag.

WebComponents.org

Webcomponents.org has created a Polyfill library that allows users to take advantage of custom elements like the ones descrived described above. For example, a profile card you create can be shared and implemented as a single tag: <profile-card></profile-card>, by simply importing the “/profile-card.html” component.

Unlike other frameworks or libraries (such as Angular, Handlebars or JQuery) which work to manipulate and manage separately constructed HTML tags and CSS code, Polymer combines web components, polyfills, shims, CSS, HTML tags, two-way binding and the shadow dom into into a single package.

Scoped CSS

The Polymer/WebComponents structure solves certain small annoyances of web development, like having to keep track of all your CSS styles and hierarchies across your app. Every Polymer element scopes its CSS selectors to the element itself, thus, these selectors will not affect other CSS selectors outside of the custom element you create. In other words, you can use “.my-box” over and over to style different boxes based on their element context without affecting one another.

Some other useful features:

  • Drop-in documentation rendering system
  • Drop in testing frameworks

I could really go on and on about how smooth and organized it feels to develop something using Polymer, but it’s best for you to give it a shot yourself. Let me know what you think or if you have any questions.

Getting Started

Here is a look at a basic custom element setup:

fake-element_html_—_bitlang

If you are unsure of where to begin, start by using Polymer’s sample project (aka Polymer Starter Kit). It is a fully functioning app with a folder structure and gulp file built in. I original strayed away from the starter kit structure, but found myself ending up the same place as they did eventually. They did a good job with it, and it looks like they keep iterating on it.

Note: I should mention that there has been one annoyance I’ve had to deal with while learning Polymer: the lack of documentation and relating forums. The things that ARE available refer to Google’s originally releases Polymer 0.5 from a few years ago.  These posts are often unhelpful since so many nuances are different in 1.0. The good news is my new questions posted on Stackoverflow had responses within a matter of hours.

 

Heroku now deployed through Github

heroku-logoI’m a big fan of Heroku setup for pet projects. With it I am able to quickly deploy a project without having to develop on some proprietary  framework or prep a server to host a website. I especially love how easy it is to deploy directly from my local machine through a git push to master, and my ability to run and configure the system through a dashboard or command line toolbelt.

Until now however, I needed to keep two repos to manage my source code. One in Github for sharing, viewing, and tracking; and one in Heroku for deploying. Last week Heroku released a new feature that allows you to connect your Heroku account to Github: https://blog.heroku.com/archives/2015/2/6/heroku_github_integration

You can use this new feature to select which branch Heroku should use to trigger auto-deployments, as well as run pre-checks against your C.I. system tests. In short, I likey 🙂

wanderworld_·_Github___Heroku

Efficiently Inefficient: Processes that can improve quality and quantity of life

For our latest project at Socialize Isaac and I are going to increase the release cycle even further and go from a few releases per group per week, to a few releases per day. I find moving more efficiently and quickly over the years always takes a few non-intuitive jarring mental steps. (If they didn’t we would have been way more efficient as a society way earlier on in history).

Here are a couple things that always seem to be the foundation of inching your way up the efficiency hill.

1) Get to a point at which you truly trust your results, not just feel good or secure about them, but quantitative based results that have a quantitative “I trust this” number. This is what I call the “don’t look over your shoulder moment”, because if you’re looking over your shoulder to make sure nothing has gone wrong, you are not looking forward to make sure new things go right. This accomplished with unit/itests tests, or in our everyday lives marking your calendar or adding a reminder. Even at managing people in the office, time and time again setting up employees to be trusted and autonomous, with a simple audit system to make you aware only if something is wrong, has proven time and time again to produce happier, more creative, more productive employees in a company that can scale. Basically every one wins big when you make sure you create process that handles things that are set to let you know if you need to take action, and quite %100 otherwise.

2) Really reconsider what you’re are willing to bare in mistakes. This is usually a major brain switch moment. Sometimes people can work 100x more efficiently and productively if they just allow themselves to be wrong for a totally fixable 1 minute per year. Yes your server may go down once a year, but instead of working hard to make sure that never happens (which is impossible), work hard to make sure systems are in place to recover super quickly. The funny thing is when you accomplish #1 above, mixed with this #2 item, you start performing better than you could have imagined.

3) Remove process that is there to support the more intuitive faux “warm and fuzzy” feelings that keep 1 and 2 from happening.

4) Always push yourself, and those around you, to test process that offer efficiency gains even if you don’t feel comfortable at first. Comfort is often the foundation of slowness, and trying new things even against your “better judgement” are the only ways to break free.

 

For you nerds out there, here is the article from github Isaac passed on to me that sparked our latest evolution in product releases. Although this post and its sentiment are, in my book, universal throughout life and business and not code.

http://scottchacon.com/2011/08/31/github-flow.html

Fake Response Server: Slow response time generator

Here is another quick tool built on AWS. This one is super simple, but pretty handy. Today Twitter went down, and somewhere in our system we were using the Twitter API to display one of our status feeds. Them being down became us being slow.

Well, I wanted to do some quick tests to keep this from happening again, but byt the time I got to it Twitter was responsive again. To fix it I would need to create a bad URL. The crappy thing is I wanted a slow response time, not exactly a bad response/error. Creating a 404 error is easy, just go to some url that doesn’t exists and test. But I want a slowwwww response.

I quickly searched Google for something I could use, and didn’t find one. When I realized I would have to create a fake pause endpioint somewhere I figured someone else out there might benfiift from a quick public version of this system. So, I created fake response server. The first default endpoint available sleeps for a variable time.

https://fakeresponder.com

and add a sleep param to change the sleep time in milliseconds

https://fakeresponder.com?sleep=500

Nothing major, but why not publicize the tool incase it can help some other shmuck out there like me 🙂

Cheers.

Release Notes Generator (For Pivotal Tracker)

Here is another quick tool built on GAE. It takes all your PT stories and bugs, scrapes out chores, and release stories, leaving a listof features and bugs available to copy and paste in to your release notes, emailer, or README file.

Often departments always asking if a release is out, what features are included, and if it is not out how long until it is. This tool will also print a header letting the person using the tool know if the release in question is out, and if not how far down the pipeline it is.

To use the tool most effectively you should check out my post on releasing versions through PT. (coming soon)


Download RNG for PT


Or fork and contribute on GitHub